Exploring the Interface
1) Learning the interface elements.
- Title bar and menus: This is the default source for most commands but also one of the most time consuming interface methods. The title bar and menus are found along the top edge of the 3ds max windows.
- Toolbars: 3ds Max includes several toolbars of icon buttons that provide single click access to features.These toolbars can float independently or be docked to an interface edge. The main toolbars and the viewport layout toolbars are visible by default.
- Modelingribbon: Located under the main toolbar, the modelling ribbon provides quick access to the polygon modelling features, including the graphite modelling tools. It is populated with panels,buttons,and menus when a modelling object is selected.
- Viewports: Four Separate views into the scene show the scene from different points of view including top, front, left, and perspective.
- Command Panel: The major control panel located to the right of the four viewports, it has six tebbed icons at its top that you can click to open the various panels.Each panel includes rollouts containing parameters and settings.These rollouts change, depending on the object and tab that is selected.
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